
Sneaking up on the control point this afternoon is this post on the official Battlefield Heroes blog, from Producer Ben Cousins. For those not paying attention, Battlefield Heroes is a new entry in the popular Battlefield franchise, using an upgraded Battlefield 2142 engine, with a twist. The game will be free, instead being financed by advertisements and a series of microtransactions during gameplay- ie. you would have to pay real money to upgrade your weapons etc. In the post, details about the high-level goals of the game are revealed:
- We wanted to return to the crazy unrealistic feel of Battlefield 1942 and Codename Eagle, games which we had both been fans of.
- We wanted to make sure that players could ‘get to the fun’ easier this time - faster, cheaper and easier.
- We were committed to ensuring that the gameplay would still feel like a legitimate part of the Battlefield franchise, with the core elements and feel preserved.